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Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP

  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
  • Ninja Power TMNT Cartwheelin' Karate Don Action Figure 1996 Playmates 15125 NRFP
$89.95

Details :

SKU:
TMNT-151251
UPC:
043377151258
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Description

Performs Midair Cartwheel & Lands on Feet!

Get Ready for Action!
1. Cartwheelin' Karate Don is ready for some incredible midair Ninja action.
2. Don works best without any weapons in his hands. To attempt with weapons, see "For a Real Challenge" instructions below.
3. To achieve optimum cartwheeling Ninja action, position notch on each arm between the 2 marks on each shoulder and face his head forward. Without perfect alignment and balance, Cartwheelin' Karate Don may not clear his opponent and land on his feet, thus losing his advantage over the evil Foot.
4. Place Cartwheelin' Karate Don on a flat surface that's not too slick. A notepad or piece of cardboard underneath him works best to provide some traction and stability for his awesome landing.
5. Bend him firmly to his right as shown until his side touches his leg and he sticks in place. Hold down for one second before releasing. If he does not stay down long enough, press more firmly.
6. Within seconds, Cartwheelin' Karate Don will fling himself into action as he hurtles sideways over his opponent, landing with catlike grace on his other side and ready for the next attack. Be sure to check that arms are in correct position for next cartwheel.

For a Real Challenge:
Try to get Cartwheelin' Karate Don ready for Ninja action with his battle bo or two feisty fist daggers. In order for Don to perform his cartwheel holding either of these weapons, his balance may need to be adjusted. Try Don's incredible midair carwheelin' Ninja action first with the notches on his shoulders. If he does not land on his feet, then try repositioning his arms up or down to adjust his balance with the weapons. Then get him ready for his cartwheel and watch to see if he lands on his feet. It may take a few adjustments, but he can do it!

TMNT 10th Anniversary - Performs midair cartwheel and lands on feet! - Real flippin' fun! - Ages 4 and up - 

The top of the cardboard is bent and creased. The plastic bubble is loose on the bottom of the cardboard. The bubble is also lightly tearing away on the top. Additionally, there is light creasing on the cardboard elsewhere.

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